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Free NVIDIA NCP-OUSD Practice Exam with Questions & Answers | Set: 2

Questions 11

Which of the following best defines the primary function of a specialize composition arc in OpenUSD?

Options:
A.

It provides a strong overriding mechanism since opinions expressed by the specialize arc always win.

B.

To broadcast specs from a source prim to destination prims as fallback values if no other opinion exists.

C.

When used additively, these arcs make a prim more functionally and descriptively specialized.

D.

To uniformly broadcast stronger specs from a source prim to destination prims.

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Questions 12

Which of the following statements best describes the purpose of OpenUSD file format plugins?

Options:
A.

They extend OpenUSD's functionality by allowing it to read and write from various file formats.

B.

They are only used for visualizing OpenUSD data and geometry in 3D applications.

C.

They convert OpenUSD files to other formats without any loss of data or information.

D.

They are designed to compress OpenUSD asset files for faster loading times.

Questions 13

What will be the composed value of /World/Tree/Canopy.primvars:displayColor when you open stage.usda?

#usda 1.0

(

defaultPrim = "World"

metersPerUnit = 1.0

upAxis = "Z"

)

def Xform "World"

{

def Xform "Tree" (

variantSets = ["foliage_color"]

variants = { string foliage_color = "default" }

)

{

def Cone "Canopy" (

references = [ < /_base_foliage_color > ]

)

{

double3 xformOp:translate = (0, 0, 1.3)

token[] xformOpOrder = ["xformOp:translate"]

}

def Cylinder "Trunk"

{

color3f[] primvars:displayColor = [(0.2, 0.1, 0.05)]

double3 xformOp:scale = (0.4, 0.4, 0.4)

token[] xformOpOrder = ["xformOp:scale"]

}

variantSet "foliage_color" = {

"default" {

}

"evergreen" {

over "Canopy"

{

color3f[] primvars:displayColor = [(0.05, 0.15, 0.05)]

}

}

"orange" {

over "Canopy"

{

color3f[] primvars:displayColor = [(0.5, 0.3, 0.05)]

}

}

}

}

}

class "_base_foliage_color"

{

color3f[] primvars:displayColor = [(0.2, 0.75, 0.1)]

}

Options:
A.

[(0.5, 0.3, 0.05)]

B.

[(0.2, 0.75, 0.1)]

C.

unset

D.

[(0.05, 0.15, 0.05)]

Questions 14

Which of the following statements about debugging complex LIVRPS scenarios are correct?

Options:
A.

Local opinions should be checked first when debugging composition issues.

B.

Specialize arcs cannot be overridden, so they can be ignored during debugging.

C.

Payload arcs should be checked before Reference arcs for more efficient debugging.

Questions 15

When USD computes the position of a PointInstancer instance, what additional position-related information is used beyond the position information for a given instance?

Options:
A.

USD also uses the transform of the PointInstancer prim, if present, but ignores any transforms set on the prototype root.

B.

USD also uses the transform of the root of the prototype and the transform of the PointInstancer prim itself, if present.

C.

USD uses position information for the instance, and ignores any position information in the prototype root, or the PointInstancer prim itself.

Questions 16

Another department at your company has provided layer1.usda that has a Sphere Gprim with animated timeValues that translate the sphere along the Y-axis:

#usda 1.0

(

endTimeCode = 60

startTimeCode = 1

)

def Xform "Asset"

{

def Sphere "Sphere"

{

double3 xformOp:translate.timeSamples = {

1: (0, 5.0, 0)

30: (0, -5.0, 0)

60: (0, 5.0, 0)

}

uniform token[] xformOpOrder = ["xformOp:translate"]

}

}

You’ve been given rootLayer.usda that references Sphere from layer1.usda as follows:

#usda 1.0

(

endTimeCode = 60

startTimeCode = 1

)

def Xform "World"

{

def Sphere "Sphere" (

prepend references = @./layer1.usda@ < /Asset/Sphere >

)

{

}

}

For testing purposes, you want to check what Sphere would look like if it was at (0, -5.0, 0) at timeCode = 45. Which of the following changes in rootLayer.usda would place Sphere at -5.0 in the Y-axis at timeCode 45? Note that it is okay if the position of Sphere at other timeCodes is changed. Choose two.

Options:
A.

Add a (0, -5, 0) translate xformOp timeValue to "World" at timeCode 45:

def Xform "World"

{

double3 xformOp:translate.timeSamples = {

45: (0, -5.0, 0),

}

uniform token[] xformOpOrder = ["xformOp:translate"]

}

B.

Change the layer metadata endTimeCode from 60 to 45:

#usda 1.0

(

endTimeCode = 45

startTimeCode = 1

)

C.

Add a 15 timeCode frame layer offset to the Sphere reference:

def Sphere "Sphere" (

prepend references = @./layer1.usda@ < /Asset/Sphere > (offset = 15)

)

{

}

D.

Add the following xformOp overrides to "Sphere":

double3 xformOp:translate.timeSamples = {

1: (0, 5.0, 0),

30: (0, -2.5, 0),

60: (0, -5.0, 0)

}

uniform token[] xformOpOrder = ["xformOp:translate"]

Questions 17

When designing a scalable asset structure, which two aspects should be primarily considered? Choose two.

Options:
A.

Innovation and future-proofing

B.

File formats and compression methods

C.

Clients and collaborators

D.

Modularity and performance

Questions 18

In the context of UsdGeomMesh, which statement is true about mesh normals?

Options:
A.

The number of authored normals must be equal to the number of points in a polygonal mesh.

B.

vertex normals are used for subdivision meshes and faceVarying normals are used only for polygonal meshes.

C.

faceVarying normals are specified per face corner, while vertex normals specify a single normal per point.

Questions 19

Which is the most appropriate combination of OpenUSD features to consider when trying to solve problems related to artists interaction with LODs, Material variations and Asset Versions?

Options:
A.

VariantSets, Purposes and AssetResolvers

B.

PrimAdapters, SceneIndex plugins and References

C.

Inherits, Specializes and MaterialX

Questions 20

You are a developer creating an OpenUSD exporter for an application that also supports import of USD assets. To enable collaborative workflows, you're adding an "export as overrides" option.

Which approach correctly describes which structure your exporter should generate?

Options:
A.

Overs of the prims and properties that have been modified or added, omitting unchanged data.

B.

Export each prim separately into multiple layers, and reference them individually to maintain sparsity.

C.

Include explicit definitions of all prims, properties, and relationships exactly matching the imported asset to ensure consistency.

Exam Code: NCP-OUSD
Certification Provider: NVIDIA
Exam Name: OpenUSD Development
Last Update: May 9, 2026
Questions: 70
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